Informed by audio samples, the sound-reactive 3D visuals built in Unreal Engine are inspired by recurring materials found online: a mesh of objects collected over the years, from metal structures, construction sites and industrial machines. All of these repurposed materials are balanced with organic elements and come together to create a whole new non-existing virtual world. The video has been performed in real-time, recorded, and edited to retain the best composition and motion.
Commissioned by the audiovisual art platform 25AV.
Performed at: